So here goes, the alpha demo of Infectonator : Survivors. Get some fresh feedbacks, comments, critiques, from fresh sets of eyes and brains. I don’t know if it’s just me or is this a common problem among indie game developers, what I know is that at this point I need to hear what other people think about my game. I’m not sure if the game is still fun or not, or if some of the design decisions that I made are the right ones. However, after working on the game for so long, I’m feeling a bit numb that my judgement is somehow clouded. What he sells changes every day and his items will be replenished. Survivors is hybrid mix of Tower Defense, RTS, and Management-Sim game where you lead a groud of human survivors trying to stay alive and find rescue in a zombie apocalyptic world.Infectonator : Survivors – Gameplay Here are the NPCs in Infectonator Survivors: Contents 1 The Wandering Merchant 2 Injured Survivor 3 Radio Operator (aka Scott) 4 Shiro the Samoyed The Wandering Merchant The Merchant is a NPC, who can be found in certain places and will sell you weapons, gear and other items. ![]() If you have played the previous Infectonator games (if you have not, you can play it here) you’ll immediately notice that this one is totally different than its predecessors. ![]() ![]() The game is called “Infectonator : Survivors”. Okay, so I’ve been working on a new game on and off for the past 6 months.
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